LOST IN TIME

 

Visuals delivered by MYREZE in corporation with The Future Group

 


 

WHAT IS “LOST IN TIME”?

The show “Lost in Time” aired on TVNorge on march 25th. The norwegian company behind LIT, The Future Group, is a leading company in the world of interactive mixed reality technology.
The founders of TFG has contributed to some of the most spectacular technology in Hollywood.

Early in the process of creating Lost in Time, Björn Myreze was invited to present av brief for the founders of TFG. They were impressed with his ideas, and that was the beginning of MYREZES biggest journey so far.
Björn Myreze is also the Creative Director for the visuals on the TV-show.

 

THE OPENER

 

The idea behind the opener, is that the dragonfly represents “Eve”, the female voiceover on the show.
In the opener, she introduces the different worlds to the viewers. Along the way we’ll see that this is not an ordinary dragonfly, as it suddenly transformes into a mechanical dragonfly. We also learn that the Lost in Time worlds are built from cogwheel and mechanics.

 

Credits

Creative Director
Björn Myreze

Director
Christoffer Møgster

Concept
Anja Helén Fagerli
Martin Lavik Nygaard

Storyboard
Sandra Pilny-Lockertsen
Alexandra Hafsfjord
Mats Hope
Kent Løseth

 

Head of 3D
Remi Vaage

3D-team
Jo Christian Figenschou
Martin Reed
Tom Riise
Henning Tvedten
Stefan Björn
Anders Borg
Mathias Birkeland
Ole Martin Volle

Compositor
Bendikt Myklebust
Per Viggo Vergsvik

Music
Kurder King

 

THE TRANSIT

The transit is the tunnel between the Homebase and the worlds where the contestants compete.

 

Credits

 

Art Direction and 3D Animation
Remi Vaage

 

 

 

 

THE HOMEBASE

The homebase is the studio where the host meets up with the contestants between each challenge. The homebase gives the viewer a feeling of the studio beeing placed in the middle of all the worlds, with huge “windows” allowing the viewers to see into the surrounding worlds.

 

 

Credits

 

Art Direction and 3D Design
Remi Vaage

3D artists
Jo Christian Figenshou
Anders Borg

 

 

 

 

 

THE BRAND

The Lost in Time-brand is nice and simple at first glance, but has some symbolism hidden in it. The round shape is inspired from the clock/ time. The outer circle is divided in six, each section representing the six worlds/eras. The three lines in the middle represents the three players on every show

 

 

 

 

Credits

Creative Director
Bjorn Myreze

Art Director
Mats Hope

Designers
Benjamin Lauritsen
Bendikt Myklebust

 

THE WORLDS

The Lost in Time universe is divided into six worlds. We created the worlds for the opener with huge focus on the details. As the cogwheels are what keeps the Lost in Time universe functioning, there are cogwheels on every slice. When you bring them together and connect them with the homebase, the worlds come alive.

Space Age contains of details from a rochet launch.
The jurassic world consists of ancient rainforest and beautiful landscaping with a waterfall a vulcano.
The Ice age is a cold, wild and dangerous world.
The Medieval world has a medieval castle, older houses and a ship in northern european looking surroundings.
The Roaring 20´s is set in New York, and we used inspiration for all the details from of course: New York in the 20´s.
The Wild West contains of buildings and especially colours from western movies. Also here you will find a wide range of details.

Credits

Head of 3D
Remi Vaage

3D-team
Jo Christian Figenschou
Martin Reed
Tom Riise
Henning Tvedten
Stefan Björn
Anders Borg

PROMO AND SOCIAL MEDIA – TEASER POSTERS

 

Credits

Creative Director
Björn Myreze

Art Direction
Bendikt Martin Myklebust

PROMO AND SOCIAL MEDIA – CINEMAGRAPHS

Cinemagraphs are still photographs in which a minor and repeated movement occurs, forming a video clip.
The cinemagraphs for Lost in Time are used in social media and billboards to promote the show.

Credits

Photo
Chris Norm

Post production
Björn Myreze

Animation
Martin Lavik Nygaard
Christoffer Møgster

THE APP

For the Lost in Time App we contributed with solutions, game tutorial, moving posters and the homebase.

The app design is highly influenced by the design of the logo, from the homebase to the buttons. The elements are rounded to extend the visuals in the profile.
The most important function for the app is that it has to be user friendly. Therefore all the pages are stripped to a minimum of elements. The font used is Gibson. This font is easily read on smaller screens.

 

Credits

Creative director
Björn Myreze

Art Director
Benjamin Lauritsen

App Homebase
Jo Christian Figenschou
Remi Vaage

User interface design
Mats Hope
Stefan Björn
Ole Martin Volle

 

 

Credits

Creative Director and project manager all projects
Björn Myreze

 

 

Project manager all projects
Anja Helén Fagerli

 

 

Project Manager and Online portfolio
Luciana Thunem

 

 

 

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